In this article, we will be consolidating the matrix and camera knowledge from
the previous article into the new tdogl::Camera
class, which will be a
first-person shooter type of camera. Then, we will connect the camera to
keyboard and mouse input, so we can move within the 3D scene and look around.
This will involve learning a bit of vector math. We will also learn about
inverting matrices, which was not mentioned in the previous article.
Archives: January 2013
Using Git For Hacky Archive Deduplication
12 Jan, 2013 — Category: MiscellaneousHave you ever wished that tar
or zip
would deduplicate files when creating
an archive? Well here’s a hacky solution using git.